One idea that’s been crashing through the tech comm world as of late is that people definitely don’t read documentation. While I think that it’s something that we’ve all suspected, it took Joel Spolsky to actually say it.
The reactions to this have been … well, interesting to say the least. My favourite came in a blog post by my friend Tom Johnson. While I don’t agree with everything that Tom wrote in that post, full marks to him for having the courage to call the situation as he saw it and offer a very contrarian point of view.
Still, this is a problem. And one that we have to address sooner rather than later. Here are a few thoughts.
For the last couple of years, Aaron and I have been pushing the idea that the manual as we know it is at the end of its usefulness seems to be gaining traction. By manual as we know it, I mean a guide that’s a systematic walk through the features and functions of an application or a device.
Obviously, that’s not enough even when the user is a newbie. At all stages of mastery, user want and need not just the basics but advanced topics. They want to know how to get things done in the quickest and most efficient way.
How do people get information about what they’re using? Do they press F1 or do they turn to Google? In a very unscientific survey that I conducted, everyone I asked said they go to a search engine first and then turn to the official documentation. And not always the latter. Welcome to the cottage industry of supplementary documentation.
I think that’s a key to making documentation more palatable and useful. Make documentation more like the information that users are finding on the Web. Focus on specific tasks, not features. Task-based documentation, but to the extreme.
If you analyze the supplementary documentation that’s out there — whether in forum posts, on blogs, or in wikis — you’ll notice that it:
Those points aren’t always the norm, but they’re not unheard of either.
It might be time to ditch the whole idea of the manual. Dump the tree-like table of contents. Forget the systematic, linear walkthrough. And instead:
Obviously, you’re not going to be able to cover, or even come up with, all the scenarios that users might encounter. That’s where the community comes in.
Technical writers can be … well, control freaks. We don’t like other people messing about with our documentation. Something that we need to remember, though, is that it isn’t our documentation. We’re not writing it for ourselves. We’re writing it for the people using the software and hardware that we’re documenting. And, as I keep saying, the insights of users are just as valuable as our own.
Sometimes, even more so. Why? They’re using those apps and gadgets in ways that we can’t imagine in our little development silos. Why not tap that expertise? Encourage users to contribute to your documentation through such outlets as wikis or forums. It will be a little extra work to incorporate user-generated content into your documentation — it involves more than just copying and pasting. You’ll need to do some editing and reformatting, as well as some gardening. And then there are licensing and copyright issues, as well as issues of compensation.
If you need some pointers on working with the community, you should definitely read Anne Gentle‘s excellent book Conversation and Community: The Social Web for Documentation.
Sooner rather than later. To remain relevant, technical communicators will have to change the way in which they view, create, and deliver documentation. We’re no longer the fount of all knowledge. We’re a source of information, a filter, and a funnel. But by embracing those roles, it’s possible to create documentation that users will read.
The documentation we’ll be producing in years to come probably won’t look like the documentation that we’ve been used to. And there’s nothing wrong with that. You don’t kill something by changing it. The change will happen, whether we act or not. Why not have a hand in the change instead of sitting idly by and letting it happy slap us?
Thoughts? As always, feel free to leave a comment.
Photo credit: gracey from morguefile.com
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14 Responses
Gordon
January 4th, 2010 at 8:32 am
1Interesting that you are still thinking that just documenting solutions is enough.
Technical writers need to start learning when NOT TO WRITE as well. Ohh I feel a blog post coming on
Instead of writing a 2 page ‘how to’ style chunk of information, why not capture it in a quick screencam? Maybe this is the biggest challenge we’ve still to face, that we need to get away from our default position of ‘document’ and get to one that is ‘information’.
Gordon´s last blog ..New Challenges
Scott
January 4th, 2010 at 9:18 am
2@Gordon, alternatives to the written word is actually is the subject of an upcoming blog post. That said, writing is involved even when creating a screencast or audio documentation — the person watching/listening just doesn’t notice it …
Tom Johnson
January 4th, 2010 at 10:42 am
3“Technical writers can be … well, control freaks. We don’t like other people messing about with our documentation.”
I completely agree with this. I’m finding more and more that customers want to own the documentation after I give it to them. By owning it, they want to maintain it, update it, and control other aspects of it. And I’m happy to give them it.
Tom Johnson´s last blog ..Testimonies at Work?
Milan Davidovic
January 4th, 2010 at 11:00 am
4“How do people get information about what they’re using?”
Funny you should mention this. The other day I was browsing my Applications folder (Mac OS X) and saw this application called Front Row. I clicked Help, typed in Front Row, and hoped to see an “About Front Row” topic. Nada — but I found it in Wikipedia.
Milan Davidovic´s last blog ..neat, plausible, and wrong
Tweets that mention Getting users to read the documentation by Communications from DMN -- Topsy.com
January 4th, 2010 at 11:10 am
5[...] This post was mentioned on Twitter by DMN Communications, Habeeb. Habeeb said: RT: @dmnguys: [Blog post] Getting users to read the documentation - http://bit.ly/7KYB0F #techcomm [...]
Marie-Louise Flacke
January 4th, 2010 at 1:48 pm
6Nothing new. Back to the basics:
- clear, easy-to-follow procedures
- 100% task-oriented
- minimalism
- DITA
…what else?
Marie-Louise
(… just upset by a 500-page user’s guide for traders handling derivatives, futures, etc. How much time do they need to find the requested information?)
Paul K. Sholar
January 4th, 2010 at 5:55 pm
7There are relatively few generalizations that can be made about product documentation, becuase “it depends on the product and that product’s audience and intended use.” My approach for years was to provide “quick start” information either in a separate document or in a subsidiary location in a larger, more comprehensive document. Why? Because the idea is that the product’s users won’t be newbies for very long. We want them to become non-newbies as quickly and painlessly as possible. This requires that the documentation writer KNOW THE PRODUCT’S APPLICATION and KNOW THE MOST PROFILE OF THE PRODUCT’S MOST TYPICAL USER. If the writer’s employer hasn’t made this info available (or can’t, because it might be a very new kind of product), the writer is likely not to accomplish the goal of a “usable” manual. Another factor is the inherent complexity of the product. Having fewer features is generally better, but manufacturers tend to think and design otherwise. Having fewer features means that the product must fit into a larger context of use among other procedures and other products, and might therefore represent a less flexible product offering, from the manufacturer’s point of view. So the manufacturer’s decisions about a product’s feature complexity has huge ramifications on the documentation writer and what can be reasonably expected to be achievable in documentation itself.
Paul K. Sholar´s last blog ..BkwdGreenComet: "Photoshop’s propensity to crash at crucial moments is running joke in industry, as is its barely usable interface." http://bit.ly/8T7ehj
Scott
January 4th, 2010 at 6:43 pm
8@Paul, great points. You definitely present another aspect to this problem. My take away from your comment is that it all depends on what your documenting.
A couple of more thoughts.
Let’s assume that a writer or team of writer has pretty good (or even better) information on how people are using an application or device and have a good media. Let’s say the writer or writers try to tailor the documentation to that median, with supplemental material for new users and more advanced users. What if users still don’t use the documentation as much as expected. Can we blame the users, the documentation, or both?
As for the design of a product, having fewer features is definitely a good thing. A clean and easy-to-use (I hesitate to say intuitive) interface does help. But it’s not always possible. A word processor or publishing app will, for example, have more features than the WordPress client on my BlackBerry. The interface of the former will be a lot more complex and will require not a simple tour through said interface but more task- or goal-based documentation.
It’s things like this that make working in the wacky world of tech comm interesting to me. Your comment definitely got me thinking; one of the reasons I still enjoy blogging about this profession.
Please feel free to keep commenting in this space!
Paul K. Sholar
January 4th, 2010 at 7:19 pm
9And what’s the point of a company making a product that doesn’t allow the user to “dig in” to it over time become really productive? The product’s manufacturer wants recurring revenue from its customers, and offering a feature-rich product that the user doesn’t easily “outgrow” is one way to achieve that. So what’s so bad about letting the external marketplace produce the “getting started” documentation while the manufacturer provides the more productivity-enhancing documentation? If the product plays in a “mature” marketplace (e.g., word processors), emphasize the advanced and most productivity-enhancing features for sure. The product manufacturer wants its customer to stick around. Crowdsourcing documentations puts your message in the hands of other — probably a risky move. But given a complex product with a broad potential audience, it might very well make sense to allow the crowd to describe the product’s simpler features, while retaining the writer resources to develop and sustain the product info that is most likely to retain customers.
Paul K. Sholar´s last blog ..BkwdGreenComet: @IATV Nothing new there. Doesn’t UX field have synopsis of key Body of Knowledge re time/motion, layout, complexity? Don’t rehash yr aft yr!
Paul K. Sholar
January 4th, 2010 at 7:26 pm
10The social media commentators give me the impression that they only deal with products that have “drive-by” users. That is, the product’s buzz and features are best promoted by the crowd because users are so unintelligent and have such short attention spans that celebrity and buzz are required to sustain revenues. There’s way too much technology out there that provides value to professionals operating in fields that are entirely divorced from these kinds of “emo” and nonrational usage modes. USAGE MODES: this is one of the key concepts for TWs – how does the typical user learn to use your product, and in what ways do users continue to use the product after they gain facility with it. Later …
Paul K. Sholar´s last blog ..BkwdGreenComet: @IATV Nothing new there. Doesn’t UX field have synopsis of key Body of Knowledge re time/motion, layout, complexity? Don’t rehash yr aft yr!
Scott
January 4th, 2010 at 7:35 pm
11@Paul, stop making me think! Please! That’s Anne Gentle’s job …
I think the usage modes can depend on the software. Again, it’s hard to generalize.
Example: while I hardly think that I have a short attention span and am unintelligent (others might claim otherwise), I often turn to so-called non traditional forms for documentation when learning to use a piece of software. The help file for a certain word processor isn’t helpful; I find more information (which helps me complete tasks) online in forums and on blog posts than I do in the official docs. The same goes for a certain tech comm tool.
That said, I actually consult the manual sometimes — for example, I could have looked up a video (actually I did, after the fact) demonstrating how to install a microSD card in my BlackBerry. Instead, I went to the printed documentation and found what I needed.
Maybe I’m an outlier, but I don’t think so.
Who cares if they read it or not? | one man writes
January 7th, 2010 at 5:28 am
12[...] Getting users to read the documentation [...]
Milan Davidovic
January 11th, 2010 at 9:39 am
13Gordon wrote: “Instead of writing a 2 page ‘how to’ style chunk of information, why not capture it in a quick screencam?”
There are times where you have to show something in images rather than in words, and it works much better when those images are moving.
On the other hand, I can consume a page or screen of text with greater liberty than I can a video. I can skim, scan, jump ahead, jump back, review, etc. the information on a page or screen much more easily.
And because information varies so much in quality from source to source, I want the option of being able to look it over before committing my attention to it, Videos don’t let me do that nearly as easily as pages and screens of text and images do.
And if I’m only looking for one detail, I want to be able to find it quickly, not sit through a bunch of other material that is not relevant to my search, not knowing where the detail I want will come up.
But that said, your mileage may vary…
Milan Davidovic´s last blog ..American Homewrecker
Scott
January 11th, 2010 at 11:49 am
14@Milan, thanks for the comment. This post was originally going to cover the drawbacks of screencasting, until Gordon sidetracked me. I’ll be posting that entry in a week or two.
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